Muting Textures

Textures can be muted to disable the inclusion of their events in all EventOutputs. Textures and their Clones (see ) can be muted independently. The command TImute, if no arguments are given, toggles the current Texture's mute status. The following example demonstrates muting Texture a1, listing all Textures with with TIls, and then displaying the collection of Textures with the TEmap command. Notice that in the TIls display, the "status" of Texture a1 is set to "o", meaning that it is muted.

Muting a Texture with TImute


pi{auto-muteHiConga}ti{b1} :: timute
TI b1 is now muted.

pi{auto-muteHiConga}ti{b1} :: tils
TextureInstances available:
{name,status,TM,PI,instrument,time,TC}
   a1               + LineGroove  auto-lowConga    64  00.0--20.0   0
 + b1               o LineGroove  auto-muteHiConga 62  05.0--20.0   0

pi{auto-muteHiConga}ti{b1} :: temap
TextureEnsemble Map:
19.97s              |      .       |      .       |      .      |       .      |
a1                  ____________________________________________________________
b1                                 _____________________________________________

By providing the name of one or more Textures as command-line arguments, numerous Texture's mute status can be toggled. In the following example, Texture a1 is given as an argument to the TImute command. The TIls command shows that the Texture is no longer muted.

Removing mute status with TImute

pi{auto-muteHiConga}ti{b1} :: timute a1
TI a1 is now muted.

pi{auto-muteHiConga}ti{b1} :: tils
TextureInstances available:
{name,status,TM,PI,instrument,time,TC}
   a1               o LineGroove  auto-lowConga    64  00.0--20.0   0
 + b1               o LineGroove  auto-muteHiConga 62  05.0--20.0   0

pi{auto-muteHiConga}ti{b1} :: timute a1
TI a1 is no longer muted.

pi{auto-muteHiConga}ti{b1} :: timute b1
TI b1 is no longer muted.